![](https://files.d20.io/images/425825400/NYdF-Q_qK8dghAZakm7Juw/thumb.jpg?1737583490834)
Running 5E on Roll20 and looking to figure out how I would modify an attack macro pulled from the character sheet to make the roll with advantage, i.e. using reckless attack, feint, or steady aim. Let's use the following for a new character's rapier attack.
@{name|wtype}&{template:atkdmg} {{mod=+5}} {{rname=Rapier}} {{r1=[[@{name|d20}cs>20 + 3[DEX] + 2[PROF]]]}} @{name|rtype}cs>20 + 3[DEX] + 2[PROF]]]}} {{attack=1}} {{range=}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d8 + 3[DEX]]]}} {{dmg1type=Piercing}} 0 {{dmg2=[[0]]}} {{dmg2type=}} {{crit1=[[1d8[CRIT]]]}} {{crit2=[[0[CRIT]]]}} 0 {{desc=}} {{spelllevel=}} {{innate=}} {{globalattack=@{name|global_attack_mod}}} {{globaldamage=[[0]]}} {{globaldamagecrit=[[0]]}} {{globaldamagetype=@{name|global_damage_mod_type}}} ammo= @{name|charname_output}
How would I modify this to have it roll this attack with advantage when I do not have advantage turned on globally?
In similar vein, how would I turn a skill roll such as the following into one with advantage if I have a class feature/item that gives me automatic advantage?
@{name|skill_roll}
Having it ask for advantage every time slows the game down and it's pretty common to forget to turn advantage on and off when you only need it for a single roll so I would love to be able to macro it. I don't want to create an entirely new template that does not match with the rest of the character's and the rest of the party's rolls, I just want to save myself going to my sheet, toggling advantage, rolling, and then toggling back every time. I'd make a separate attack in the character sheet just for advantage if I could designate it there.