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No Scripts Error

This is a weekly game I run and last week everything was fine. This week I get the error in the picture and none of my scripts are running. I didn't change or add anything. Any idea what might be going on and how to correct it?
1737040824
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Erik! From reading that error log, the first line indicates that there are no scripts, but later it reports a syntax error. That's odd. Can you post a larger screen shot, showing the list of installed scripts?
Here is a larger pic. I hope its what your asking for. Also. I just loaded my game....and everything seemed to be working.  Again, I made NO changes on my end, both when it was working - then stopped - then started working again.
Hi Erik, I believe there was a bug introduced to the Wildshape Mod by the script's author. We accepted their fix for this script earlier today, which seems to have resolved the problems. More details here.
Would the Wildshape Mod have updated on it's own? I have had that mod running without issue for a while. If it changed on it's own I could see it being the issue, but as before - I changed nothing. One log on, and everything was fine. The next, no scripts would run. I tried it earlier today, and it was fine again. I just checked it as I was writing this and no issues. I wish I could figure out what went wonky so I could be ready if it did it again. I don't like to but maybe just chock it up to a system hiccup?
1737069636

Edited 1737069652
Andrew R.
Pro
Sheet Author
Unless you copied it into your game, Mods are running from a central repository, and update accordingly. For example, I always have my Mods set to Latest so I’m running the latest version automatically. 
1737071132
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
What Andrew says. When you install a mod from one click, you can "Add Script" or "Install". The former is a link to the script as it exists in the Roll20 Github Repo. When the author updates, you will be pushed the latest version. If you "Install", it is the same as manually pasting in the code: a static copy. You can tell the difference in your API list by the little globe icon next to the name. Those are ones that are Added and thus, linked.
Alrighty then... I never knew that. Sounds like the explanation I was looking for. Thank you all!