I am about to begin a Tomb of Annihilation campaign, using the Roll20 marketplace module, and the Chult player map that has tons of yellow hexes to cover unexplored areas is essentially unusable. I have a very powerful system, and it takes easily 3-4 minutes to load everything, and often crashes. Has anyone figured out how to get this map functioning smoothly, and still allowing for removing cells as players explore? The map itself seems enormous, so I know it could be shrunk, just not sure how to also shrink the cells. Any tips would be appreciated!