Can someone post a quick rundown as to how to get the Actual map coords from a PathV2 object? I see it as a series of points, with the starting point being 0,0 and the other points being referenced relative to that 0,0 in the order/direction they were drawn. Then the 'centre' of the polygon is shown by an X and Y indicating the actual map coord on the screen. I am sure the math is straightforward, but in my current state I can't seem to figure out an algorithm to take the points and translate them to map coords Thanks