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How do I add an effect that applies to two instances? How do I correctly apply an effect that affects AC?

I'll describe my situation - maybe I'm approaching it incorrectly. In the first case, the character has a Necklace of Prayer Beads with the Bless spell. I couldn’t find a way to create a modifier in the Spells section, so I created a toggle under Combat → Add Effect . However, when selecting Apply Effect To , I can choose either Damage or Saving Throw , but I need both. In the second case, the character has the Shield of Faith spell. As in the first case, I tried adding it through Combat → Add Effect , but I couldn't find AC in the Apply Effect To options. I added an AC modifier but had to choose an incorrect category above. Is there a proper way to handle this? I'd appreciate any help. I'm using the 2024 character sheet.
Turbo Raccoon said: I'll describe my situation - maybe I'm approaching it incorrectly. In the first case, the character has a Necklace of Prayer Beads with the Bless spell. I couldn’t find a way to create a modifier in the Spells section, so I created a toggle under Combat → Add Effect . However, when selecting Apply Effect To , I can choose either Damage or Saving Throw , but I need both. In the second case, the character has the Shield of Faith spell. As in the first case, I tried adding it through Combat → Add Effect , but I couldn't find AC in the Apply Effect To options. I added an AC modifier but had to choose an incorrect category above. Is there a proper way to handle this? I'd appreciate any help. I'm using the 2024 character sheet. Hello, Turbo Raccoon! For your first case, I think you'd just need to make two effects at the moment. I'll talk with the team about potentially adding some way to choose both options though! For your second case, I think that is the correct way to go about this. You could also make a condition to prevent the "sparkles" noting active effects in a section from giving you a false positive saying they're affecting attacks/saves/abilities when they aren't.