Paladins are holy warriors, normally wielding either a two handed weapon or some sort of sword/mace and a shield, Priests are the best healers alongside druids, priests can command holy light to smite people and normally wield a sort of pendant in their hand along with other holy items, knights normally wield a sword and full plate armor, may or may not have a horse... your choice on that, Rogues are sly, with a voice (and the occasional sword and smoke bomb) as their weapons of choice, assasins are sneaky bastards, slinkin all over the place with daggers, Spy's are decievers, wielding the power of deception they can trick a lot of people into giving up intel, Barbarians normally hold axes or swords, no shields for the most part and rely on quickly and brutally overwhealming your foe, i have decided to use a character gen for it instead but I will continue describing each class, monk's are calm, really calm, they beat the crap out of you with various weaponry using staves is common for them, druids are the protectors of the wild, healing, killing, summoning, and occasionally shape shifting as they see fit, summoners do exactly what th ename implies, necromancers are kinda like summoners but a bit more moody at times and with dead people, sorcerers consider reality a choice they choose not to accept, mage's are wielders of magic, blowing crap up with magic bombs and what not, i feel sorry for you if you do not know what an undead is.