Hello All,  I'm on the verge of starting a new Dark Heresy game and would appreciate any sort of tips/tricks that could help my players look at the map and at a glance be able to tell cover without having to ask me. I feel like it could save a lot of time.  Cover in Dark Heresy has the following attributes   Protective value or AP (Armor Points) - How tough the cover is depending on its material.  Coverage - Is it half cover like some boxes or full cover like a full on pillar?   I have all of my pieces on the Map Layer -- I had thought about moving some to the Token Layer so that I could use the status tokens as indicators but it was too cumbersome to deal with when moving NPCs.  Thanks in advance.  The Emperor Protects.