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[Homebrew Custom World] {Free narrative unless we're playing a Campaign] [Pathifnder 2e]


In the 678th year of the Age of Heroes, the kingdom of Arland trembles.


King Thaddeus II lies dying, and the ancient oaths that once held the noble houses together begin to fray. Amid the rising tension, a soft wind stirs in the north—carrying whispers of exile, prophecy, and rebirth.


At the heart of it stands Sir Callum Greymoor, the Exiled Flame, bearer of Ashlight and founder of Greymoor Haven. Once cast out by the crown, now called upon by fate.


The heroes are caught in the quiet before collapse—a time of dreams, loyalties, and blooming danger.


Will they restore Arland? Replace it? Or leave it to fade into ash?