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3d Dice time on screen

Hello all, just started prepping for my first roll20 game and it all looks good so far. Random question, is there a way to keep the 3d dice on the screen for longer, maybe a click to remove them? I know the results are in the chat windows, but its much clearer to read the dice on the screen, much more tactile. We are playing savage worlds, if we get the max amount we need to roll another dice, just as you are adding them up *pop* they all vanish :) Cheers again for all the hard work, best VT yet.
I'm not aware of any way to keep the 3d dice up longer, but if you use a roll like "/roll {1d6!, 1d4!}kh1" Roll20 will do adding and rerolling automatically when a die aces.
I think 3D dice are still considered to be 'experimental' and I think some people have problems with them but I would definitely like them to remain longer when rolled. Perhaps when they stop being experimental we can get them to changed so that they stay until someone else rolls or the player rolling them chooses to remove them.
Another option would be to upgrade to a paid membership level and then use the "dice as tokens" feature by dragging dice from the side bar to the tabletop and then rolling those.  It's not going to be as immersive as the 3D dice, but they don't disapear.
I would also like to be able to increase the time the dice are shown on the table. We use the 3d dice as a "scatter die" for WFB and it can be a bit tricky to get the direction of the scatter die in time. Basically we draw a line towards the direction of d12's corner on top of the number but since it's not known exactly where the die will land drawing the line can become a mini-game on it's own. If the die would be on the table eg 10 sec this wouldn't be an issue.
Please...Roller click to remove.... Or next roll to remove...
+1
1368587729
Pierre S.
Pro
Translator
I'd like a slightly shorter roll-time to the dice.  I have a game that uses only d10s and they "rock" too much before they settle and you get the beep and the total in the chat screen.