So I'm going to be setting some bonuses depending on what race you're playing in our game.   Is it safe to just directly assign to the variable, or should I create temp variables, do the math/logic there and then just assign the value through the temp variable?  Safe to do?  <!-- WORKERS --> <script type="text/worker">  // Draevi Racial Talent Values    on("sheet:opened", function() { 	getAttrs(["draevi_slicing_bonus_mdr", "draevi_spirit_lore_bonus_mdr", "draevi_survival_bonus_mdr", "draevi_navigate_bonus_mdr"], function(values) { 	   	  setAttrs ({ 		draevi_navigate_bonus_mdr: parseInt(values.draevi_navigate_bonus_mdr) || 5, 		draevi_slicing_bonus_mdr: parseInt(values.draevi_slicing_bonus_mdr) || 5, 		draevi_spirit_lore_bonus_mdr: parseInt(values.draevi_spirit_lore_bonus_mdr) || 5, 		draevi_survival_bonus_mdr: parseInt(values.draevi_survival_bonus_mdr) || 5 	  }); 	});   });   vs.      on("sheet:opened", function() { 	getAttrs(["draevi_slicing_bonus_mdr", "draevi_spirit_lore_bonus_mdr", "draevi_survival_bonus_mdr", "draevi_navigate_bonus_mdr"], function(values) { 	   	  var idraevi_navigate_bonus_mdr = parseInt(values.draevi_navigate_bonus_mdr) || 5; 	  var idraevi_slicing_bonus_mdr = parseInt(values.draevi_slicing_bonus_mdr) || 5; 	  var idraevi_spirit_lore_bonus_mdr = parseInt(values.draevi_spirit_lore_bonus_mdr) || 5; 	  var idraevi_survival_bonus_mdr = parseInt(values.draevi_survival_bonus_mdr) || 5;  	   	  setAttrs ({ 		draevi_navigate_bonus_mdr: idraevi_navigate_bonus_mdr, 		draevi_slicing_bonus_mdr: idraevi_slicing_bonus_mdr, 		draevi_spirit_lore_bonus_mdr: idraevi_spirit_lore_bonus_mdr, 		draevi_survival_bonus_mdr: idraevi_survival_bonus_mdr  	  }); 	});   });