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Tokens are transparent

We just started a new campaign, and immediately noticed that the tokens placed on the map are semi-transparent (see pic). It's very annoying. Weirdly it's only the PC tokens-- all the NPC tokens are fine. What little research I've done seems to indicate this is a Jumpgate problem, and sure enough the game in which we are seeing this is, in fact, using Jumpgate. Is there a fix on the horizon, or some settings our GM can use? (fyi the map in question was supposedly well lit)
Never mind, the GM just went into Token settings, found Opacity, and seems to have fixed it, once the tokens were reassigned and we pulled new ones onto the map. But this is still a ridiculous thing to have to worry about, and it makes no sense for the default to be 50%.
1744591737

Edited 1744591793
Gauss
Forum Champion
Hi Shard,  The problem is with Edit Token Properties.  Here is a list of problems with Edit Token Properties. 1) The "Edit" checkbox is not checkmarked by default. It also ignores changes to the Campaign Settings page. 2) The "Tint Color" boxes (there are three) are not correctly set up at default. However they will obey changes to the Campaign Settings page. 3) The Base Opacity slider is incorrectly set by default. It will also ignore the Campaign Settings page if your Campaign Settings slider is set to the default of 100% It is this third one that is new and is a problem regarding the Opacity setting.  As a workaround set your Campaign Settings page Opacity setting to 95% and that will take care of it (well, 5% off, but close enough I hope?).  Alternately, just manually adjust the Opacity setting whenever you use Edit Token Properties.  Note: Just to clarify, this does not affect the token settings when you edit the token settings via the token (the cog). This only affects "Edit Token Properties" via the "Character -> Edit -> Edit Token Properties" method.  The Devs are aware of this issue but please file a bug report via the Help Center so that they can properly prioritize it.