
A bigger map of mine, which performs poorly is now (with Jumpgate) nearly unplayable.
Yes we know, big maps with lots of token naturally perform worse.
Question:
The hardware accelleration seem to not work properly on this map.
Smaller Maps with only a fixed maptoken and some creature token get a GPU Usage of 20-30% and 60 fps
The big Map only goes to 10-15% while on around 15-20 fps.
Does anyone know this phenomenon and has some tipps?