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Jumpgate Explorer Lighting has brown color

1745770655

Edited 1745771014
Hi - I had just made the jump (bdum-tssh) to jumpgate, it seems very cool, but Explorer Lighting is bothering my fancy, artistic endeavours! Back with basic roll20 the "fog of war" (the area explored, but currently out of ligting range) was just greyed out. Now, it is brown. If this can be changed, I do not know where. If not, I would very much like to ask for at least a checkbox to opt out. Warning - end user description of favourite colours etc.: Back with the grey color, I could set user icons to only use "low light" and it would create a very cool, oppressive effect from the darkness. My players actually loved this! With the brown color for FoW, it makes it extremely difficult to see how far the light stretches and the oppressive feeling is simply lost. If I give the torch a color, the situation becomes even worse. So while the brown color seems an innocent enough choice, it takes away uses and options, IMHO. To me, this is bad enough that I am not going to be using Jumpgate yet. I am not going to ask my players to go through the potential jank of switching over if it feels like a real downgrade of a core mood enhancer :-( If I have misunderstood some basic setting, I would love it if someone could dispel my confusion <3 Cool and oppressive darkness: "Well technically you should be able see the lighting distance if you're still under 30...": Kudos to youseethis.blog for the free icon <3 Edit: Also, if a dev sees this, it it'd be neat if I could choose "Shadowdark" as the game I enjoy playing on my profile. It should be big enough by now :-)
1745783891
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I think the issue is exacerbated by use of black and white maps. On a map with color, the effect (to me) feels a lot more engaging.