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Daggerheart adversaries or monsters

1747769847
Nylo
Pro
Marketplace Creator
is there a way to open then adversaries in roll20 and get the tokens on the board because asi can see my rolls from monsters dont come up in roll20 and i cant get the monster sheets to open in roll20
Hi Nylo! The Demiplane integration only covers Player Character sheets right now! Today marks the very first day of NPC / Adversary sheets ever on Demiplane (it's a brand new capability) so we haven't been able to connect the wires across the systems yet. No date on support yet - but only because it's brand new! 
1747843476

Edited 1747844118
I'm happy to hear, that you guys are working on it. Because it really hinders me as a GM. Getting quick access to adversaries and be able to roll their attacks and damage rolls with a single click (And the results appearing in chat for everyone to see) is a pretty big part of what I expect for my user experience as a GM. Since I have to handle several different sheets and Rolls its even more crucial for it to function for me, not just my Players. They could simply make macros for their main abilities and damage dice, thats not as easy for me. And to make it worse, the whole Group Feature on Demiplane is completely useless as well, I can only use it to share content, no way to do action rolls into the Group Chat there as well, which seems like the most obvious feature a VTT should have. The fact that its not functioning on day one is pretty disappointing, since overall I had the impression that this Game System in particular tries its best to be supportive towards GMs and to make their life easier.  So I really hope that we will not have to wait several months for this. I'm sure you guys are doing your best and I dont want to attack anyone personally for this, but its this kind of stuff that makes me want to switch to foundry again. 
Planned to start a Daggerheart campaign today. Having no adversaries available is very inconvenient.&nbsp; When playing DND i have literally thousands of monsters that can be dropped in on a whim, allowing quick improvisation of encounters. Daggerheart is an RPG made for story telling and improvisation and the support for GMs is... nothing.&nbsp; Found out yesterday that the art-set Daggerheart Corebook [Demiplane NEXUS] is empty (helpdesk request has been created). In a youtube movie someone is creating adversaries (<a href="https://www.youtube.com/watch?v=nreo4xyZQE4" rel="nofollow">https://www.youtube.com/watch?v=nreo4xyZQE4</a>), manually editing npc attributes. I've found out that - at least with DND sheet - attributes are overwritten randomly - so i have little confidence that my manually created NPCs won't be destroyed (i've shared repeatable test cases with TheAaron).&nbsp; The Daggerheart charactersheet requires jumpgate with the experimental sandbox.&nbsp; With DND i use a mod that automaticaly creates token based on the avatar image... but setDefaultToken does not work in the experimental sandbox (Forum post has been created).&nbsp; I was thinking of automating creation of all adversaries in the Daggerheart-srd, but that would be a three-phase approach... First creation of characters with attributes (that might be destroyed), then a manual drag and drop fest of tokens (that do not exist) and then a third pass to create the default tokens (but setDefaultToken does not work).&nbsp; I am already speedlearning Daggerheart, and do not need all these extra uphill struggles.&nbsp;
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Edited 1752598520
Update: If a game is created with no character sheet, it will use the default sandbox - in which setDefaultToken works.&nbsp; So i created a mod that supports a four-step approach.&nbsp; Step 1: mod creates srd adversaries based on adversaries.json found in <a href="https://github.com/seansbox/daggerheart-srd" rel="nofollow">https://github.com/seansbox/daggerheart-srd</a> .&nbsp; Attributes and abilities are created based on <a href="https://www.youtube.com/watch?v=nreo4xyZQE4" rel="nofollow">https://www.youtube.com/watch?v=nreo4xyZQE4</a> . Also a default image is used as avatar en default token (image created by me). Step 2: manually drop images in the avatars of the adversaries/npcs Step 3: run mod to update the tokens. Still not as easy as with DND npcs. But it is mostly automated and repeatable if/when npc attributes might be cleared.&nbsp; Step 4: Transmogrify the used adversaries into my play game Not perfect, but good enough to survive until rhe demiplane-roll20 integration catches up.
Update: solution with mod is public in&nbsp; <a href="https://github.com/MartijnSanders/Daggerheart-Roll20" rel="nofollow">https://github.com/MartijnSanders/Daggerheart-Roll20</a> . No images are provided because of copyrights etc.
1752667520
Nylo
Pro
Marketplace Creator
Will try it this weekend thnks for sharing
Still hoping for an NPC charaters sheet, the fact that its not functioning on day one is pretty disappointing, also an NPC charater type sheet for the Enviroments would be nice too for GM's. I was hoping the purchased Daggerheart would have more intergration and I had the impression that this Game System in particular tries its best to be super supportive towards GMs and to make their life easier.&nbsp;&nbsp;
Hey y'all! We're grateful for your patience and understanding as we work to improve the platform. Your feedback is invaluable, and we're committed to incorporating it into our continuous efforts to enhance your experience. We hear you on being disappointed and frustrated, too. I wanted to take a moment to pop in to give some updates. Here are a few things I can share: Roll20 x Demiplane Integration is making significant strides in Phase IV. Last week, we released Phase IV: A, which allows for the Demiplane Compendium to be utilized in Roll20 Characters. This is currently available. At the end of the month, along with Adversary Sheets (see below!), you'll be able to pull the Demiplane Compendium into the VTT for Phase IV:B. Adversary Sheets within the VTT Our engineers are working hard to enable Demiplane Adversary sheets to function within the VTT. This means you'll be able to spawn adversaries right from the compendium in Roll20, and they'll appear with a token and linked Adversary sheet - ready to roll into VTT game chat. We aim to release this feature by the end of July.&nbsp; Custom Maps We are currently working on commissioning custom maps for the free Quickstart Adventure. We have chosen the map maker (a Marketplace favorite!) and they're working on creating these maps as we speak. Anyone who has purchased the Daggerheart Core will get these maps for free. We hope to share a sneak peek soon but we are hoping to have these in within a month.&nbsp;