
Browser: Chrome 136.0.7103.114;
Add-Ons: None active;
OS: Windows;
Game Link: https://app.roll20.net/join/19668944/A7Sz9w
Issue Description: I recently updated my Gaslands game build to Jumpgate and have spent several hours working on it (basic stuff, just cleaning up macros a bit), but just yesterday after tinkering with some of the graphics and text on the Map layer (all graphics were basic shapes built using the native Roll20 tools), the game froze. Thinking it was a browser issue, I reloaded, but the game continued to fail to fully load. Further efforts (clearing cache, restarting Chrome, restarting computer, and trying on a different computer) yielded the same result. On launch, the game runs through the startup process and beings to load the page, but it seems to be unable to load in the graphics assets from the library, then the screen blanks out and tries to restart the launch process. Please see screenshots below:
(First image shows the page starting to load; note the error message at the bottom indicating "WebGL Context restored", as this is from the second attempt):
(Second image includes some of the map-layer assets built using the integrated tools, but tokens and map-layer assets from the library aren't loading; please note the error message of "WebGL Context lost"):
(This third image is what comes next, where the whole screen blanks out save for the chat window scroll bar at the extreme right):
Following this, Roll20 tries to relaunch from the top, but the result is always the same -- it runs through the screenshots above and never actually loads the assets.
I would be very grateful if someone could help me unravel what's happening; I don't seem to have any way to interact with any of the assets or fix what is happening here, and I've got a whoooole lot of time invested in this game.
Console Log:
(I have been trying to paste the contents of the console log here but when I do this topic fails to post; will try and post the contents in a follow-up)