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Palladium Rifts by Grinning Gecko Support & Request Thread

1749954279

Edited 1749955511
Grinning Gecko
Pro
Sheet Author
Hey folks. I've decided to create a thread here for people who use my sheet to come and ask questions, make feature requests, and for me to make announcements. I recently released a bug which broke the Ancient Damage attribute in the Modifiers tab, and I had no way to let people know. I'll also post any changes/updates I make to the sheet here. Having a single thread might get unwieldy, but I don't think there's a ton of you out there using this, so let's try it out. I'll also be linking to this thread in the sheet with the next update. Note that the date on version updates is the date I submit to Roll20. It usually takes a few days for them to merge the changes. YouTube Tutorials
[1.8.3] - 2025-06-14 Added Add new modifier attributes to export. Add Support & Request Thread button. Changed Fix Modifier damage unit on roll button.
Two things i can think of for features is under 1. Abilities ,psionic and magic, would is a secondary and third damage field set for when they have both SDC and MDC or multiple strengths of damage be possible, so far I've just added a new ability blocks. it wouldn't need to be shown on the main page just the Info panel. 2. same as above but related  to skills that come with powers,  but add a new field for a description of skills eg. exorcism has 2 skill %, as a work around i ve had players just put the skill to 100% and have compared roll to DC. 
1750815958

Edited 1750816092
Grinning Gecko
Pro
Sheet Author
shaun b. said: Two things i can think of for features is under 1. Abilities ,psionic and magic, would is a secondary and third damage field set for when they have both SDC and MDC or multiple strengths of damage be possible, so far I've just added a new ability blocks. it wouldn't need to be shown on the main page just the Info panel. 2. same as above but related  to skills that come with powers,  but add a new field for a description of skills eg. exorcism has 2 skill %, as a work around i ve had players just put the skill to 100% and have compared roll to DC.  The workaround I use for both of these in my games is just to create multiple entries. For example, Object Read has 3 percentages - Impressions, Images, and Present. Create a separate entry for each of those with the appropriate ISP and skill %. Same thing with skills like Horsemanship. Create one, for example, for "Horsemanship: Exotic: Breeding/Recognize Breed" and one for "Horsemanship: Exotic: Jump/Tricks/Combat/Racing". Recently I did add three "named" fields under Modern (including Psionics & Magic) where you can enter whatever name you want for them. You can't adjust SDC vs. MDC, but you can at least put different dice rolls.