
One of my players noticed a strange graphic bug on the map. I soon realized he was seeing the tinted part of a semitransparent smoke cloud token I had left on the foreground layer BEYOND the map limits... He sent this screenshot (by the way I find it one of the bad parts of UDL that the tint on semi-transparent tokens do not cover the very low opacity pixels only up to like 30%... but that's not a bug report, of course)