so im in a game that is custom made to use a d6 system with using Success as an example say one of your stats is 3 so you would roll 3d6 and the target is 4 or higher but the dm make so a 6 counts as 2 instead of 1 (4,6,2 would be 3 Success) problem is it says 2 success instead of 3 we have to manual count the 6, with the macro we are using right is /r (stat#)d6>4 for the game is there a way to add to it to make 6 count twice for us