When? W, Thursday, or Tues, preferably W. On going campaign, probably bi-weekly, weekly possible. 4-5 hour duration. Can start as early as 5PM CST, but later is better, could start as late as midnight for a night owl's game. Could start as early as Thursday, April 18 (tomorrow) will probably start 23-25th of April. How many? Five to seven players. Level zero play starts with fifteen peasant characters, you will be managing 2 or 3 characters that tend to die like flies. You get more characters by freeing prisoners or regrouping at game's end. What is it? Easy fantasy role play inspired by appendix N. If you have played any RPG, such as any version of D&D, you know enough for zero level play. No experience needed, new players encouraged. There will (likely) be two zero level modules, allowing you enough time to read the rules prior to gaining first level. How do I make characters? Character creation must occur with the GM. As soon as you are accepted we can chat and roll characters, or I have fifteen characters for you to choose from. Only one halfling per party, first player to join gets first shot at the little guy/gal. Why don't you just play D&D? I like this better, old school renaissance play. Incorporates a simple mechanic called luck. The magic works like the stuff you read in novels, it is wild, unpredictable, and it changes the wizard over time. The wizard gets their magic from a mentor, some kind of demon or demigod, and this flavors the way it plays out. This game has the best mechanics for clerics. Alignment is a big factor, your character must choose from Chaotic, lawful, or neutral. New spell duel rules. It's time for the peasants to take out the trash, once again. Get in here!