 
 I'm wondering if there's a way to go about this with Macros so my players don't have to do so much book keeping themselves or keep scrolling up in the chat log. Lemme explain;   The system I'm tinkering with(Panic at the Dojo for those that know it) uses mainly flat actions and attacks. Your rolls though are used to pay for those actions, and the higher the die result, the more ommph you get. So as an example you roll a d8, 2d6, and a d4 and end up getting 7, 6,4, and 1. You can use an ability with just the 1 but if you pay with the 4, it gets a bonus effect, or even more effects if you pay with the 6 or 7.   So what I would like to try to do is find a way to save these dice rolls, let them pay with them through their ability macros. Maybe the saving is a bit much but I'd like perhaps something to input with, then check to see how high they paid(So the ability knows if they paid with certain thresholds).   Currently my idea is to just deal them out cards with their numbered rolls on it and they discard them to pay for said attacks but I wonder if there's an easier way to do this with Macros. I don't have Pro so no API for me. 
 
				
			