Hello all, I am restarting a game with a few friends and I am looking to expand it to five or so players. We intend to run Bi-Weekly on Fridays at 6:00 PM EST. We have a custom player house and a House Dayne House modified for a player. I am open to adding as many custom or modified canon Houses. <a href="https://app.roll20.net/lfg/listing/293385/the-fourteen-flames" rel="nofollow">https://app.roll20.net/lfg/listing/293385/the-fourteen-flames</a> &nbsp;or&nbsp;reach out to me on discord at&nbsp; aegeta, here or me my roll20 messages if you have questions. Join us for an epic bi-weekly adventure set in the world of Westeros, during Ned Stark's tournament celebrating his appointment as Hand of the King! This campaign blends the lore from A Song of Ice and Fire books and the HBO series, focusing on political intrigue, house rivalries, personal ambitions, and dynamic combat—both personal and army-level—during a pivotal moment in Westerosi history. Setting Highlights: Time Period: The campaign takes place during Ned Stark’s renowned tournament, a grand event held in King’s Landing. The story unfolds in the months leading up to the War of the Five Kings, amidst rising tensions and secret machinations. Lore &amp; Aesthetics: Based primarily on the book lore, with character ages and political climate aligned with the show. Expect detailed Westerosi politics, noble alliances, covert schemes, and major conflicts. Locations: King’s Landing, the Narrow Sea, and other key regions. Expect scenes involving noble courts, battles, and secret meetings. Impactful Actions: Players will navigate the pivotal moments of the series, including the War of the Five Kings. Their choices can and will influence the course of events in Westeros, making every decision consequential. Player Houses: House Cres: A noble Valyrian house from the Narrow Sea. Supporters of the Targaryens during the war, currently neutral and independent, with ambitions to reshape Westeros. House Dayne (Custom Heir): The noble lineage of starry knights, known for their honor and martial prowess. Their heir seeks to increase their house’s influence amidst the turbulence. Gameplay Focus: Political intrigue, alliances, and role-playing Personal ambitions and diplomacy Intense combat encounters, including individual duels and army battles Strategic planning and tactical warfare at the army level No active hostility between players or houses—collaborative storytelling encouraged Join us for a story of honor, treachery, and ambition in Westeros, where your actions can change the fate of the realm! Schedule: Bi-weekly sessions