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5e 2024 Homebrew Campaign looking for 2 more players

The game is played on Fri at 2 PM EST. It is 60/40 Combat / RP, NPC interaction, Puzzles and 100% laughter. Players are currently 3rd level. If interested, please contact me on discord - my discord name is Ralmon. I would like to talk with you briefly to see if we are a fit for each other. This is a long term campaign with many non published modules. It takes place in a world where the Goddess - Pestula has returned and her power over the world in rising. The party is attempting to understand what is happening in their immediate area. There is a plague happening and there are rumors of new and powerful Undead in other parts of the world. They need help in dealing with these issues and if you are brave enough to help - contact me.
I’m interested 
Ralmon said: The game is played on Fri at 2 PM EST. It is 60/40 Combat / RP, NPC interaction, Puzzles and 100% laughter. Players are currently 3rd level. If interested, please contact me on discord - my discord name is Ralmon. I would like to talk with you briefly to see if we are a fit for each other. This is a long term campaign with many non published modules. It takes place in a world where the Goddess - Pestula has returned and her power over the world in rising. The party is attempting to understand what is happening in their immediate area. There is a plague happening and there are rumors of new and powerful Undead in other parts of the world. They need help in dealing with these issues and if you are brave enough to help - contact me. You mention homebrew. I'm wondering if you'd be open to a bow/crossbow fighter, with some homebrew magic arrows (and bolts), as there is surprisingly a lack of magic ammo, other that +1-+3. Looking over sources like 5esrd, and there are some options via 3rd party content, although most are of the rare variety, and that's "reskinning" arrows, bolts, and bullets. Another option is an option of magic arrows on gmbinder. The idea would be to convert the price of the magic arrows to spell levels. Then, the arrows would follow similar to wizard spell slots, in that the PC could only carry x-number of magic arrows, based on how many slots, and their levels, akin to what the wizard can use.  Like spells, the arrows can only be used once per turn, with some exceptions: Haste, Action Surge, Strength Beyond Death, etc. Other extra attacks would be +x arrows, as "cantrips," which would be what is normally done. Would this be something open to?
Raven -- When I said homebrew, I meant that the game was not using any published modules, not that it was open to players making up their own stuff.  Although your ideas are interesting, there is already a player that is a ranger in the game. Your character would be stepping on their toes and not acceptable.