Would you like to help pioneer a new, custom 40k system? We are working on a 40k TTRPG using the Killteam rule set as a base with adaptive mechanics that adds variety such as strain to the gameplay. We’re looking for a DM to pave the way with immersive storytelling that will allow for balanced gameplay and role playing aspects. This system is entirely untested and will be adapted between sessions for any issues, if they should occur. the ideas of the system are we use the basic rules and stats of kill team and on a lesser extent 40k 10th and 9th edition for combat but with the added premise of special action and ability based combat and we use a d6 system for attribute and skill checks.