Hello, Making power cards in D&D 4e using the template format, and I noticed there's a "critical" tag where if you set that in as a line, it only appears when you roll a natural 20 (or otherwise score a critical hit). Does anyone know if there's a Crit Fail code for the same deal on a nat 1? I'm trying to make a Wild Magic Sorcerer and would like to have the natural 20/natural 1 tack ons from their Unfettered Power class feature only appear when needed instead of clogging up the chat.