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En garde!
Saturday (starting 11/1/25) 7-10pm. Approximately 3-6
sessions.
2014 D&D5e, Discord, Roll20
This adventure is designed for four to six 1st-level characters. If the
characters complete both portions, they are likely to reach 3rd level.
Characters will start at 2nd level, using 4d6 drop the lowest for
stats/abilities, and anything from the 2014 Player's Handbbook, Sword Coast
Adventurer's Guide, or Xanathar's Guide to Everything is fair game for
character consideration.
Background:
Four miles east of Saltmarsh, just inland of the old coast road, stands a
haunted house. Until twenty years ago, it had been the residence of an aged
alchemist of sinister reputation. Even then, locals avoided the house because
of its owner's mysterious activities. Now, two decades after the unexplained
disappearance of its occupant, the house has taken on an even greater air of
evil and mystery.
Dilapidated and long abandoned, the house presents an unwholesome appearance.
Those hardy souls who have infrequently sought entry (pursuing rumors of a
secret hoard of alchemical gold) all returned with naught save grim tales of
decaying chambers presided over by monstrous perils. Indeed, such is the
reputation of the house that the fields around it, though prime agricultural
land, remain untended and rank with weeds.
In recent times, there have been reports of fearsome hauntings, horrible
shrieks, and eerie lights emanating from the dismal place. Now, not even the
bravest of the area's denizens dare to approach the house, let alone enter it.
Haul anchor, hoist your sails, and set a course for
adventure!
If interested, here is the link to the game listing: <a href="https://app.roll20.net/lfg/listing/432620/the-sinister-secret-of-saltmarsh" rel="nofollow">https://app.roll20.net/lfg/listing/432620/the-sinister-secret-of-saltmarsh</a>