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TokenMod and Dynamic Lighting Question

With TokenMod I have mad a number of macros to change the lighting on my Player and NPC tokens. This works great and I can turn a torch on or off or open a bullseye lantern. One of the things you can change is the color of the light, again works great. Here is the macro.  !token-mod  ?{Light Color| Yellow, --set lightColor#ffff00 | Orange, --set lightColor#ffa500 | Green, --set lightColor#008000|Lime, --set lightColor#00ff00} It gives me the choice of 4 different colors: Yellow, Orange, Green, Lime.  Here is my issue, how do I get it back to the default color of transparent? What is correct code? Here is Yellow !token-mod  --set lightColor#ffff00 What is the correct code to return to Transparent? 
You can’t use a hex code, but this should work: !token-mod  --set lightColor#transparent