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Big Tiles on Map Layer do not connect correctly - since change to Jumpgate

This is the Picture of the Jumpgate Game: This is the Picture of the Legacy Game:
they are both directly in contact on the grid.
1765908611
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Lgs! Are these Marketplace tiles or an addon (if so, I'd like to investigate). I have not run into a tiling issue on Jumpgate in my own games, but if you'd like further investigation on this, I'm offering to help. If you'd like to make an actual bug report, here is the address for a  Help Center Request . It would probably be most efficient to send the team links to both games so they can see the issue and hopefully figure out what's going wrong.
No Marketplace, free stuff from Dundjinni of the old times
Bug Number2 :  my players see stuff i draw on the GM layer
1765917149
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Lgs said: Bug Number2 :  my players see stuff i draw on the GM layer I'm not able to duplicate that one either. (GM view on left, player view on right). How are you testing?
7 Peopl in discord. 6 Player 1 GM 5 of them could see the line on the GM layer - slightly faded (like a GM does too) 1 could not see it. They continuously aimed directly at it, even when i moved the line, created a new on on gm layer, created one on player layer then put it on to gm. After reloading myself and after their reloading. There is only one other GM in the whole game, he was not in the game tonight. Text worked as intended. Token on GM layer worked as intended. Thanks for your replies so far, will get a bug report out tomorrow.
1765919484
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Out of curiosity, you said "in Discord". Were you running Roll20 as a Discord App? That might have bearing.
No sorry, we just talk in Discord, but use Roll20 in a browser. Mostly Chrome
1765995493
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Let me know what the bug report says. Since I can't duplicate either of these, I am curious to find out what is going on. And in any case, a resolution publicly posted might help others with a similar issue.
Will do, already got an answer for the invisible GM drawings.
1766069805

Edited 1766069817
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Were they able to solve it? If so, what was the issue?
1766089998

Edited 1766090041
Lgs
Plus
----------------------- Your request (385069) has been updated. To add additional comments, reply to this email. Hi there, Thanks so much for writing in and sorry for the trouble!   I believe I was able to verify this issue on my end but it will take a bit more investigation so I can submit an issue ticket to our development teams for a full fix. Unfortunately, I do not have an ETA I am able to provide at the moment.   For the time being I can only recommend trying to workaround this as best you can.   If you have any further questions, just let me know! Miles ------------------------ They are on it, and thats all that matters for now.
Looks like there's a update on this in the Change Log . Fixed a bug where drawings on GM layer were visible to players when a formerly named "Experimental Performance Enhancements" toggle in Graphics section of in-Tabletop settings was turned on.
Nice!
1766426029
Gold
Forum Champion
Cereal Nommer said: Looks like there's a update on this in the Change Log . Fixed a bug where drawings on GM layer were visible to players when a formerly named "Experimental Performance Enhancements" toggle in Graphics section of in-Tabletop settings was turned on. I'll be interested to hear if this fixes the issue in the OP. That fix was the answer to an issue with drawings (the Roll20 line-tool, shape tool, rectangles, lines, circles). Wasn't clear if it would apply to Tiles / graphic assets like in the OP. 
i did not yet got any solution for the tiles not connecting. besides manually readjusting the whole map
1767119328
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Here's something to try. It may seem like a kludge, but it's what Roll20 does on its conversions for other reasons. I was under the impression at first that these were identical tiles, but looking back at the top post, it appears that they are all slices of a larger image? If so, here is what Roll20 does in such situations: In addition to the slices (tiles), create one file of the original full image, at ridiculously low resolution (like 20 px per unit is enough). Place that at full size behind all the tiles. The reason for this practice is: It will typically load before all of the individual slices, cueing those with slower connections that all of the High resolution pieces are on their way (no looking at a blank screen while loading) Being the largest image on the page, it will provide the thumbnail for that page, rather than only one section doing so. Those are the reasons for the practice. As a bonus, it should fill in all of the "gap" areas with pixel data and cause the seams to disappear. Since I follow this practice for the above two reasons, this may explain why you are seeing gaps and I am not.
1767119401
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Even if they are repeating tiles of the same image over and over, stretching one of them out to fill the page but behind all of the others may be enough to get rid of your seams.