I have a character sheet with an attribute defined of CASTER = 7 I want to make a macro that calls that CASTER attribute and rolls a number of dice equal to half that, rounding down. (@{CASTER}/2)d6 works, but it rounds up. So with CASTER =7, it returns 4d6 floor(@{CASTER}/2)d6 does not work. It takes CASTER =7, divides that by 2, rounds down, doesn't know what to do with that d6 after the ), so it returns 3 any way to do this?