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Token Bars do not visually update on Jumpgate when there is a (parentheses) value in the max field

1766470320

Edited 1766471189
Hello. Per the title, in Jumpgate, Token Bars do not seem to visually update for me when there is some sort of (parentheses) text in the maximum field. This occurs when trying to input math into the radial button. For example, subtracting 5 from a "10/10 (X)" bar should visually deplete the bar by 50%, but it instead retains the coloring of a full bar (and visually spazzes out for a moment). If you instead "set" the value to 5 from a "10/10 (X)" bar, it will visually work and display the bar as 50% depleted. Here is a GIF demonstrating my issue:&nbsp; <a href="https://gyazo.com/adefcb85cdbff3961ab1be5c5ed480c9" rel="nofollow">https://gyazo.com/adefcb85cdbff3961ab1be5c5ed480c9</a> However, any math or "value set" from a bar with a linked attribute that features a (parentheses) value will never visually update how it properly should. Here is a GIF of that, manipulating a token with a linked attribute in its blue bar:&nbsp; <a href="https://gyazo.com/5c936eb74330b03b8c221de9afc7de81" rel="nofollow">https://gyazo.com/5c936eb74330b03b8c221de9afc7de81</a> This is with "Enable Performance Enhancements" disabled. Enabling it seems to have similar issues as well, with more glitches in whether the bar even displays or not. Legacy does not have any of these issues to be clear. Is there any fix or workaround for this?
1766482110

Edited 1766482254
Gauss
Forum Champion
Hi Mikey,&nbsp; I am a bit confused, where is the (X) and (Y) coming from? My understanding is that anything other than straight numbers wouldn't work correctly.&nbsp; Edit: Huh, testing that on Legacy works. Weird.&nbsp; What is the use case for this?&nbsp;
1766492178

Edited 1766492663
Gauss said: Edit: Huh, testing that on Legacy works. Weird.&nbsp; What is the use case for this?&nbsp; A while back (years ago), I remember that the Roll20 devs explicitly came out with an update post with this being an intended feature. I can't find that article for reference, though. Found it; here it is. Either way, my typical use cases are: inputting AC (from D&amp;D) or "number needed to hit an attack" values alongside HP bars inputting emojis to represent a particular resource, like an angry face for Rage or a musical symbol for Bardic Inspiration adding a tooltip, especially for longer bars with stretched tokens i.e. "14/14 (Days Remaining Until Doom)"
1766521662

Edited 1766521676
Gauss
Forum Champion
Since this is definitely a parity issue I would file a Help Center report with Roll20. Make sure you include the intended feature link.&nbsp;