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Send to Chat Reactions FX Help

I have been fiddling with the new Send to Chat reactions and have come across a problem. In every video announcing these features on tiktok, youtube, and twitter, they have had an explosion effect.  I have gone to the official wiki, the FX tools page on the wiki, and even copied the syntax used IN THE OFFICIAL TUTORIAL PAGE. None of it makes an effect occur like in the videos. I've tried macros and straight from the text. Nothing.  Looking for some help from someone more experienced in the API. Thanks!
What is the URL for the tutorial that you are referencing?  What is the command that you are using? What is the effect that you are getting?  Screenshots are helpful.
it didnt post my screenshots.&nbsp; The Tutorial URL: <a href="https://help.roll20.net/hc/en-us/articles/32901366352919-Reactions#h_01JY20PHN3CQT4BH863FWHNMMA" rel="nofollow">https://help.roll20.net/hc/en-us/articles/32901366352919-Reactions#h_01JY20PHN3CQT4BH863FWHNMMA</a> The Example Command:&nbsp; Its output in game: I have tried to modify my own command I got from a tutorial, which does give an output but no effect.&nbsp; The actual damage and informational output is fine, but there are no FX produced. Essentially I want the explosion to be centered on the "Trap" token, but I have settled for if it explodes on the "Instigator" then I would be fine. I just want an FX explosion that auto triggers on the trap like in the Feature Showcase Video.
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At a minimum you need to put the /fx command on a separate line in the macro. If that doesn’t work then post again.&nbsp;
I have tried that as well, it does not work either&nbsp;
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Edited 1767485118
Gauss
Forum Champion
As written, /fx explode-fire @{token_id} will not work by itself, you need the reaction section for that.&nbsp; The attribute is missing any identifying information.&nbsp; It needs either target or selected: /fx explode-fire @{selected|token_id} or /fx explode-fire @{target|token_id} Note: please do not provide screenshots of macros, please always include the macro in text form. It saves on people retyping it.&nbsp;
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I also don’t think @{instigator_name} can be used as a reference. I think it needs to be one of the _id to get the location of the token, and not just the name.&nbsp; Please post the text of your macro. I don't want to retype it. After you copy and paste it, you can click on the 'magic wand' at the top left of the Post Reply window and select 'Code' to format it in a nice codeblock. It should look something like this: @{selected|character_name} stepped on a trap!&nbsp; Dex save: /roll 1d20 + @{@{instigator_id}|dexterity_save_roll}&nbsp; /fx explode-fire @{token_id} A screenshot of the macro is helpful to see where &nbsp;the macro is, but it's not helpful for troubleshooting the syntax. :)
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Gauss
Forum Champion
Fareyy,&nbsp; How are you testing this?&nbsp; Are you putting the macro name into the reaction? Or are you testing the macro directly?&nbsp; If you are testing the macro directly it will not work.&nbsp;
Something I do want to note in reply to Gauss is having it be a "Selected Token" or a "Target" (which usually need you to click where the effect is going) is not what I am looking for, What I am looking for is possible (as shown in the feature showcases on Roll20 Social Medias and tutorial help entry), the effect to happen when the Send to Chat Reaction is activated.&nbsp; Here is my current code: &amp;{template:default} {{name=Explosive Rune Triggered!!!}} {{Save=DC 18 Dexterity Saving Throw, Half on Success}} {{Damage:=[[4d10]] Fire}}&nbsp; /fx nova-fire @{instigator_name}
For the Macro question, I am using the Send to Chat Reactions. It uses a macro as a reference but can be run inside the token box itself. I have done both and neither work.
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Gauss
Forum Champion
Which character sheet are you using?
2014 5E Character Sheets
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Gauss
Forum Champion
This worked for me: @{selected|character_name} stepped on a trap! @{@{instigator_id}|dexterity_save_roll}&nbsp; /fx explode-fire @{token_id} As did this:&nbsp; @{selected|character_name} stepped on a trap!&nbsp; Dex save: /roll 1d20 + @{@{instigator_id}|dexterity_save_roll}&nbsp; /fx explode-fire @{token_id} Procedure:&nbsp; Create Macro in the Collection tab.&nbsp; Put either of the above sections in it.&nbsp; Name it and save Right click on token, Reactions -&gt; send to chat put #macroname (ie: the name of the macro with # in front) in the field.&nbsp; Move a different token, make sure it is connected to a 2014 character sheet.&nbsp; If it still doesn't work start by doing one line in the macro, test, make sure it works.&nbsp; You can also test the macro by filling out the character information (selected or target) and test that way.&nbsp;
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Gauss
Forum Champion
Your macro also works with one tweak:&nbsp; &amp;{template:default} {{name=Explosive Rune Triggered!!!}} {{Save=DC 18 Dexterity Saving Throw, Half on Success}} {{Damage:=[[4d10]] Fire}}&nbsp; /fx nova-fire @{token_id} In the last line @{instigator_name} is changed to @{token_id}.
I suppose that having the effect originate from the player token is going to have to do haha I appreciate the insight.&nbsp;
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Gauss
Forum Champion
Fareyy said: I suppose that having the effect originate from the player token is going to have to do haha I appreciate the insight.&nbsp; In my testing /fx nova-fire @{token_id} should trigger from the token that has the chat reaction, not the instigator (ie: not the player's token).&nbsp;