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[LF DM] D&D 2024 Paid Campaign: Vecna (Start Level 10) | RP-Heavy | Monthly 4-Hour Sessions | 8:00 PM CT | Long-Term Group of 4

We are ONLY looking for a DM not players! Version: D&D (2024 rules) Campaign: Vecna campaign (starting at Level 10) Group: 4 players (closed table; no additional players unless we decide as a group) Voice: Discord (we have a server) VTT: Roll20 for maps/visuals. We currently use D&D Beyond for sheets/rolling, but we are open to a DM-led workflow if you have a better approach. What we are looking for We are a tight group of friends looking for a long-term DM who wants to run a narrative-forward campaign with strong roleplay and good table energy. Some players are newer to RP-heavy play and others are vets, so we want a DM who can help newer players shine while still giving experienced players room to explore. Top 3 qualities we want in a DM: Great storyteller (memorable NPCs, strong scenes, good pacing) Flexible and able to pivot (we can get into hijinks; we want a DM who can roll with it instead of defaulting to “no”) Humor and table presence (we cut up and have fun; voice acting is optional, but energy matters) Party and character info Current party direction: Artificer, Sorcerer, Paladin, Warlock We have starting classes and baseline starting equipment/gold mostly decided, but we are open to discussion for balance or narrative fit. We are open to reasonable homebrew/adjustments as long as we still hit the main beats of the official campaign. Schedule and commitment Start time: 8:00 PM Central (CT) Day: Negotiable, no Sundays Session length: 4 hours Frequency: 1 session per month (option to go bi-weekly if everyone wants) Commitment: Minimum of 1 calendar year Habitica integration (real-life goals to in-game impact) We use Habitica as a party goal system for real-life habits (examples: walking, personal goals, study). Completing goals can be redeemed for in-game rewards; consistently missing goals can lead to in-game penalties. We already have a structured framework, but we want to collaborate with the DM so rewards/penalties are fair and do not disrupt the campaign. Paid game details (method, amount, frequency) Payment method: Venmo or Cash App Payment frequency: Per session Rate: $5 per player per session (final details agreed before Session 1) Required payment disclaimer: This game will require payment to the Game Master at a rate of $5 per player per session via Venmo or Cash App , paid per session . Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. How to reach out Please reply here or message me with: Your DM experience (especially with official campaigns) Your style (RP vs combat balance, pacing approach) How you handle improvisation and player shenanigans What your prep typically includes (maps, tokens, handouts, recaps) Any preferences/requirements you have for tools or setup
Hello, I am very much interested,  but is the price negotiable in this case?