Hello! My character in a DND 2024 game is a level 16 (Frost) Goliath Path of the World Tree Barbarian.  When I make an attack, I have the option to apply certain modifiers on hit (-10 speed from Goliath, 1 of 2 effects from Brutal Strike (will be 2/4 options at level 17), and 1 of 2 effects from Battering Roots.   My preference is that, on a successful attack, all the possible on-hit effects display in the chat box, just like how the clickable damage icon appears. Currently, the best solution I could find was to co-opt the Weapon Mastery section of the Combat tab and build new effects for each potential on-hit effect.  It's cludgey in the sense that I have to list every weapon that I might use for the attack so that it procs, but other than that, it works, and I can tailor the text output in put in calls to calculate the opponent DC (if a save is required), so all in all, I like it....but I doubt it's the best way. Does anyone have any other solutions for how to get those optional on-hit effects to present as clickable buttons in the attack results window?