Hey y'all, So currently prepping a game of Pits & Perils that is a old-school inspired system. Race-as-class, single attributes, Spell Points, exploration and the usual stuff. the system only uses d6s resolving mechanics. New players are welcome! Slayers of Ru-Azol is set in a high fantasy setting. You'll fight dragons (eventually) and explore the ruins of the temple that contains the wealth left behind by the dragon-riders. Also lots of magic too. You'll find more information here: Pits & Perils: Slayers of Ru-Azol