I've used simple macros like the one below for over ten years. The adventure the players are participating in was written a month ago. The last game everything worked fine. (edit: Last game was two days ago.) This evening when I attempted to use my tried and true macro it did not work and kicked an error. Macro: The bones attack @{target|token_name}  with a [[1d20+9]] for [[1d4+1]] damage. If hit, roll a Will Save. Error: Cannot read properties of undefined (reading 'cache') Everything else worked without any noticeable problems: the other macros, scripts, character sheets, etc. Tried leaving and returning to the game with no change. The game is a Jumpgate game. I tried it in a Legacy game and it worked. I tried a different Jumpgate game and it failed. Two days later the problem persists.