Firstly, can the ability to use negative values be implemented to the 2024 character sheet please? The reason for this is that the override/modifier field just uses a positive value in the field and ignores the possibility of any effects changing it to a negative amount (e.g. A disease or homebrew effect that grants a positive effect in exchange for a negative one, etc.). This is because that usability exists in the 2014 sheet, the increased features and functionality of the 2024 character sheet is amazing, I would appreciate bringing some more of the functions of the 2014 to the new one please. Secondly, being able to customise the tagged/mod effects on items and equipment would be lovely please. Proper application of weapon properties is great, but a situation might occur where a custom magic item that removes the property can cause conflict as the effect is still applied (e.g. The Heavy property still giving disadvantage when the magic item specifically makes the halberd lighter. Being able to keep the Reach and Two-Handed properties and just remove the Heavy property would be amazing).