Hey everyone! We launched a bunch of small but mighty D&D updates over the past month! You can watch the highlights here: <a href="https://youtu.be/3fS4tQ4yAt8" rel="nofollow">https://youtu.be/3fS4tQ4yAt8</a> Full Blog Post here: <a href="https://blog.roll20.net/posts/dd-january-updates-new-year-new-features/" rel="nofollow">https://blog.roll20.net/posts/dd-january-updates-new-year-new-features/</a> Here's a quick overview of some of the top highlights! Mobile Character Builder is Live The D&D Character Builder now works great on phones and tablets. I’ve been using it on my iPad mini at my in-person game. When we have to jump online (like with the snowstorms last week), having my character separate from the VTT has felt really good. The character builder is fully responsive. The sheet already works well on tablets in landscape, and full phone responsiveness is rolling out over the next few weeks. Fine-Tune Your Modifiers The Modifier Builder just got more powerful with detailed formula support. You can now create dynamic calculations for Max HP, Skills, Initiative, and Senses: like “add double your CHA to HP” or “add half your proficiency bonus to Initiative” instead of just flat bonuses. Roll Templates Got an Overhaul Attack/Damage, Spell, and NPC roll templates are now live and redesigned. They're soo much cleaner. Other Updates: Crit on 19 support - Weapons like the Sword of Kas now properly crit at 19 when you drag them from the Compendium 2014/2024 macro compatibility - Your macros now work across both sheet versions (great for mixed content games) Custom subclass spellcasting - You can now add spellcasting to custom subclasses! Better expertise filtering - Features that grant expertise now only show skills you're proficient in I’d love to know which features you’re most looking forward to!