Ken S. said: I'm curious, how would you use even two aura's simultaneously? They overlap, so you really can't see more than one unless each has a unique radius. I normally use token markers to show conditions myself, since you can have multiple. They are hard to see with a zoomed out map though. It would be nice if there was some larger way to show that a character was both poisoned and slowed, for example, but I can't think how visually one could depict that. Concentric mini-aura rings, perhaps? I use 2 (both) Aura circles for PC's, pretty much all the time. Helps make them stand out better against color map backgrounds (IMO, for my vision), and each Character gets to choose their own 2 colors for the 2 auras. I use the radius settings: Aura 1: Radius 2 Aura 2: Radius 1 Also, another way to show that a character is Poisoned (in particular) is TINT, you can tint the token green. Token markers are handy but like you mentioned, I find them to be too small to understand when zoomed-out, which is why I tend to like Tint and Auras more for some conditions. Out of the Token Markers tho, I like the colored dots the best for being visually distinctive and still noticable when zoomed-out. I voted +1 for the Suggestion anyway. There has been a different Suggestion thread for Roll20 to offer Auras that are Rings instead of solid (semi-transparant opacity) circles.