Bug I've just noticed in Jumpgate games: Legacy is unaffected. When using "Max" to get the maximum value of an Attribute (like @{character_name|Attribute|Max} ), the "Max" is now case sensitive. @{character_name|Attribute|Max} will now return the CURRENT value, not the maximum, while it used to return the maximum (an still does on Legacy). MAX will also no longer work right. @{character_name|Attribute|max} is now the only case I've found that will still return the maximum value in Jumpgate. Hopefully this is fixed quickly, otherwise I've got a lot of find & replace to do..... :-(