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[LFP] [PF1e] [EDT GMT-4] Starting in May, World hopping campaign. EDT +/- 1300 EDT Mondays.

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 I'd like to run a shortish campaign in various places around Golarion. Maybe 6 - 8  months, lvl 3-15 or so. All manner of adventurers welcome, but I do prefer flavor over game breaking.  No point to the campaign, just a group of folks who can't sit still for whatever reason who wind up going where the wind blows and the gold flows. 50/50 RP/Combat.  spend a few sessions in one  place, change locations for the next. Little tour of the World Map. Will be on Mondays, looking at an afternoon start (pref 1300 EDT) as I also plan to start a Monday evening campaign in a setting I am developing. Hit me up. Want to run a party of 4-6. Extensive experience  not  needed, though I don't want to have to teach the basics for this run. Want to shy away from evil, or at least don't want a party of murder hobos. Character motivations can be complicated, morals can be a bit grey, but no outright Evils this time around. You will meet an ignominious fate, promise. Well-thought out personalities matter more to me than odd mechanical chains and rules exploits. ABOUT ME : I am a life-long DM who had fallen out of the game for a bit and am returning to the life. I've been knocking the rust off and am settling back into the groove. I've been back behind the screen for about 9 months now. I am from, and reside in, North Florida. I served in the  US Army a lifetime ago. I am currently running two parallel  campaigns set around an expanded Skelt, with plans to start a third one in that setting. I have been getting my feet back under me as a PF1E DM and want to take on a bit more expansive campaign. My story-telling etc is above my pure rules knowledge and I will fly a bit by the seat of my pants at times, but I do have experience and I try to stick to RAW or RAI, with Rule of Cool sprinkled in to keep the game flowing. I am pleasantly sarcastic, I play minor mind games, and I will cheer for you to fail (and, yes,  also  to succeed).  I am a DM, and I do all the DM things. I know that the party will always go to the least mapped area, talk to the NPC you didn't give a name, grab the wrong flyer off the job posting board, ignore the prophecy, and have no interest in that really cool item you want them to look for. Such is life. I am a DM, and I do all the DM things. Game on R20, comms on discord.  I do have rules for the server, but they are nothing odd, mostly it boils down to " DON'T BE A DICK " in various paraphrases.  Game will be 18+, but mostly for violence and language. I prefer strongly to avoid overt sexuality. LGBT ++++ accepted . Bigots, haters, and maga right wingers please stay away (sub-clause of the "DBaD rule").  You are not wanted here .  Buzzkills of all kinds, rules lawyers, etc please also skip this one. If you have problems with people living their own lives then please go live yours somewhere else. I have no problem with that part. I look forward to hearing from y'all.  -Scott-
heya looks cool. ot a question for ya, if ok? would this game be legacy roll20 or "new" jumpgate game. it is kinda important. my device only partially works with jumpgate. if it is a new game cool. sounds awesome and i hoe you get good players
yeah, it's Jumpgate.
This sounds like just my kind of jam. Is there a narrative or framing device to the travel, or is it literally decide where to visit next one session, and start the next session stepping off the boat?
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it is literally run an adventure til it's done, then arriving somewhere else for the next adventure.  if something happens during travel, it is going to be another adventure. It's a lot like the Conan books, where they just start with him somewhere. Any narrative devices for travel would be a result of whatever the players decide about their characters. If you're interested, PM me up.