Hi everyone, I’m running a game using Roll20’s VTT with Dynamic Lighting enabled, and I’m using a paid card deck (Critical Hit/Fumble deck style content). I’ve run into a usability issue during live play: When a card is drawn from the deck, it appears on the tabletop—but due to Dynamic Lighting and player vision settings, players often cannot see the card at all (or have to pan/zoom awkwardly to find it). This breaks the flow a bit, especially during combat when I want the card result to be immediately visible and impactful. What I’m trying to achieve: Ideally, I’d like one of the following:
A way to draw a card and automatically display it in chat (similar to rollable tables), OR
A way to ensure that drawn cards are always visible to all players , regardless of lighting/vision
Or any best-practice workflow other GMs are using to handle decks with Dynamic Lighting
What I’ve tried:
Using macros (e.g., /draw ) → not supported
Calling the deck via %{DeckName|draw} → works, but still places card on tabletop
Manually using “Show to Players” → works, but adds extra steps mid-combat
Question: Is there:
A macro or API script (Pro is fine) that can draw + show card in chat ?
A deck setting I might be missing to improve visibility?
Or a recommended workflow for using card decks smoothly with Dynamic Lighting?
Really appreciate any help or ideas—this is a great feature, just trying to make it flow better during sessions.
Thanks!