Icewind Dale: The Everlasting Rime North of the Spine of the World, the sun has forgotten the feel of the horizon. For over two years, the Frostmaiden’s spell has trapped the land in a perpetual, shimmering twilight. No warmth, only the cold, the isolation, and the flickering lights of Ten-Towns fighting to stay lit. The Story Icewind Dale has been severed from the rest of the world. Each night, Auril the Frostmaiden weaves her spell across the sky, ensuring the sun never rises. In this frozen reality, the inhabitants are losing hope. Who will stand against the winter’s fury before the flickering lights of civilization go out forever? About the Dungeon Master I have been narrating worlds for over 20 years. My journey started with D&D 3.5 and has evolved through 5e (2014 and 2024), Vampire: The Masquerade, and many other systems. My GMing Style: I prioritize character development. Your backstory is brought to the campaign in a way that your choices matter. My tables are a safe space for everyone (LGBTQ+ and Neurodivergent friendly). I believe in a fun, laid-back environment where every player feels comfortable. Game Details Schedule: Weekly on Wednesdays Time: 1:00 PM EST / 3:00 PM GMT-3 First Session: Starting May 6th Spots: 2 seats left! (Current party: 2 players. Max 5 players) Platform: Foundry VTT (Link provided upon joining) Voice: Discord Payment & Required Disclaimer Price: $12.50 USD per player/session (First payment only after the first session, and only if you enjoyed it and decide to stay for the campaign) How to Join If you are interested, please send me a PM here reach out directly on Discord: Thibes6077 Disclaimer: This game will require payment to the Game Master at a rate of $12.50 per session. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.