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Magic World sheet is not properly calculation damage for special and critical rolls.

Hello, As stated in the title, damage for special and critical hit sis not calculated correctly by the Magic World sheet. Weapon damage should be rolled twice and damage bonus added once. The sheet is only rolling weapon damage once.  I am not sure whom the sheet author is, but I hope the author can fix this. 
1777949895
Gauss
Forum Champion
Hi Albert R.,&nbsp; Here is the creator's profile:&nbsp; <a href="https://app.roll20.net/users/2347390/imaginos" rel="nofollow">https://app.roll20.net/users/2347390/imaginos</a> You can contact them via their profile.&nbsp;
1777998424
GiGs
Pro
Sheet Author
API Scripter
Albert R. said: Hello, As stated in the title, damage for special and critical hit sis not calculated correctly by the Magic World sheet. Weapon damage should be rolled twice and damage bonus added once. The sheet is only rolling weapon damage once.&nbsp; I am not sure whom the sheet author is, but I hope the author can fix this.&nbsp; what exactly is happening on special and crit? Does it have any effect?
1777998540
GiGs
Pro
Sheet Author
API Scripter
Also it could be complicated. Do you need to know defenders success before rolling damage?
1778040554

Edited 1778040589
Gig, I have attached a screen shot below. As you can see, the Magic World sheet knows a special success has been rolled but it is not rolling the weapon damage twice. It should roll 2d8+4 and then roll the damage bonus, which is 0 in the example below. The same is true with critical hits, i.e. weapon damage should be rolled twice.