hi I seem to have some mistakes in the light level of a token. the token is outside a tavern and the only light is in a fireplace on the other side of the wall without any doors/windows. DLtool says in the general output and using the report that it is in bright light (I think this uses check light level by posh?). using the view as a token he does not see anything so it seems he is not truly in light. It seems as if the wall is not considered in determining the light the token is in. obviously I can invite to my game for a check if needed thanks Andrea