For the most part I love the new Demiplane powered Pathfinder 2e sheets in Roll20, visually they're a big upgrade from the previous Roll20 Pathfinder 2e sheets and they generally work great once you're on the sheets. The problem is when the sheets aren't open. For official modules such as Seven Dooms for Sandpoint, all the tokens in every encounter had token actions. They were quick and convenient and worked fantastic. The attributes could also easily be used to make macros. Modules that use the new sheets such as Lord of the Trinity Star lack these token actions, which was honestly quite disappointing to me when I purchased the module as I appreciated those greatly in Seven Dooms for Sandpoint. While the Demiplane powered sheets can do everything the token actions can do, you must open the sheets for this which takes several seconds of loading and as far as I can see you can only have one open at a time. There is an encounter early on in Lord of the Trinity star with 8 enemies, with token actions rolling initiative for each would be easy, but with Demiplane Sheets it would be a slow and extremely tedious process which would slow down the game noticeably. My attempted solution for this was to make a macro like /roll 1d20 + @{selected|perception} &{tracker:+} to handle initiative, but the attributes for Demiplane connected NPC tokens start off without values. For some NPCs I've tested the values appear after a while, but for many others the values don't seem to update at all even though the sheet actions work perfectly. Has anyone else encountered this same issue and found a workaround and does anyone know if this is being worked on?