I have made a breath weapon macro for the 2024 dragonborn but currently I had to make 2 macros, one for line one for cone. I'm trying to combine them so player just selects type which works BUT i really want to auto set range based on type rather than make players select type and range, is there a way to auto set the range here based on the type selection? Eventually I'll also want to auto select damage type based on race but i'm having trouble picking that up on the 24 sheet atm. and i only have one type of dragonborn in game so less worried about that ... Any Help appreciated.. !smartaoe {{ --title|Bronze Breath Weapon --rightsub|DC [[floor((@{selected|constitution}-10)/2)+ceil(@{selected|level}/4)+1+8]] DEX --titlecardbackground|url('<a href="https://s3.amazonaws.com/files.d20.io/images/248538196/c9xft1A2jWNqOkBsxQwyLQ/max.jpg?1633278017');background-size" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/248538196/c9xft1A2jWNqOkBsxQwyLQ/max.jpg?1633278017');background-size</a>: contain; --subtitlefontcolor|#ffffff --oddrowbackground|#2c2775 --evenrowbackground|#c0bfd6 --oddrowfontcolor|#ffffff --tablebgcolor|#c0bfd6 --aoeColor|#0044ff50 --aoeType|?{Type?|Cone,cone|Line,line} --radius|30ft --origin|nearest, face --fx|burn-frost --dc|[[floor((@{selected|constitution}-10)/2)+ceil(@{selected|level}/4)+1+8]] DEX --saveFormula|5eDEX --damageFormula1|[[[[floor((@{selected|level}+1)/6)+1]]d10]] --damageType1|Lightning --zeroHpMarker|dead --instant|1 --autoApply|1 --bar|1 --desc|You Breathe a Line of Lightning. }}