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Group_Init and the new Pathfinder 2nd Edition Sheet by Roll20

Used Group_init in the PF 1st Ed sheet very successfully. Installed into my new Pathfinder 2ed Ed game using 2ed Sheet by Roll20 but have noticed that it is not adding the Initiative modifier and a couple of the group init commands are not working. The answer for the Initiative modifier is likely to be configuration data and probably 1 group for each type of initiative method (perception, stealth) with a default of Perception; I was wondering if anyone has successfully created a configuration and could share it? As for the non-functioning commands, that is confusing as they are the "bog standard" - Add a turn order and the Add a spell/effect (and I really can't see whey these shouldn't work). Help on the configuration greatly received. 
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Stephen! Not sure what the config looks like for that sheet, but I believe that the latest Group Init requires you to be on the Experimental mod server. Have you checked for that? It's a drop down on your Mods page.