Hey there, I have a character in a game that is an Artillerist Artificer.  I created a token, but don't want to have to adjust the HP every time the character levels.  I went ahead and tried a formula in the max HP field, of this @{charactername|level}*5 This unfortunately doesn't seem to work in the character sheet itself.  I confirmed the formula itself works in the macro's tab, but I would love to get a solution built where I don't need to tweak the token consistently.  Any ideas for having the hp dynamically update?