So ive been trying to make some npc's that hit things with multiple damage numbers like for example 1d8+1d6 however when its put into the sheet. It wont work and just does 1d8+1. Regardless of any of the variations ive put in short of a full on custom macro. I dont think it should be that hard to just make it roll two damage dice types similar to how it did in the 2014 sheet.