I have been experiencing multiple instances of dynamic lighting either illuminating the wrong area or adding imaginary walls to my maps. The first one I noticed was this one: Notice that the illuminated area is several hexes offset to the left from the actual dynamic lighting walls. The next occurrences were entirely imaginary walls: Notice that directly in front of the character there is an entirely imaginary curtain (blocking sight but not movement), not relatable to any of the actual dynamic lighting lines visible on the building at the bottom of the map. A little later on, another imaginary curtain appears inside the building: Observe the vision blockage about halfway up the screen. I am unable to determine if this blocks movement as well since I am the DM and can move the token how I like (unlike the preceding screenshot where the players were definitely able to walk through it). This is occurring in Firefox, with the cache flushed, and over a period of weeks (the game in the first screenshot was observed over a month ago and repeated today on a different computer besides). Hope you can figure this out.