Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

Draw Tool Resolution Problem

Hey all, I was using the legacy version for a long time, but I'm starting up a new campaign (my long-running one just having ended) and the legacy VTT is no longer availible. As I've been getting used to the new VTT (formerly Jumpgate), I'm noticing that the edges of the shapes I make with the draw tool are noticibly fuzzy/jagged in the new VTT, while the ones in my legacy game look crisp and clean. Is there some new setting that I don't know about to make the draw tool look better, or is the new draw tool just worse than the old one? Obviously it's not the end of the world if the edges are ugly, but it seems wierd that it looks strictly worse in the new system. Any help would be greatly apreciated. Examples: Draw Tool in my legacy game: Draw tool in new game
1786640166

Edited 1786640208
The Aaron
Roll20 Production Team
API Scripter
That's very interesting!   One major difference between Legacy and Jumpgate is a different rendering engine.  It looks like the old engine had strong antialiasing on the drawn lines, but there doesn't appear to be as strong (or even at all?) antialiasing in the new engine, which is why you get that sawtooth look.  The new rendering engine makes use of your graphics card quite a bit more, so it may be a question of updating your video drivers.  Also, I believe Chrome does a better job at this than Firefox, so possibly try a different browser and see if that has an effect.  When I try the same test, it looks really good when zoomed in, but not as good when zoomed out, so it may be a problem with how the paths are draw vs the current zoom level.